i've detected some minor bugs, and lacks...
You don't mention, that you can't save if you're playing single player... that pissed me off, as i lost my über 17 priest (undead). he was so cool.
the spell damaging time isn't proper on most spells, you might want to add just like a wait 0.01, or so, to make it look better.
The 'creep - call for help range' should DEFINATELY be smaller, when you attack a certain tauren, it pulls every other tauren, as they're too close to eachother, with that sort of call for help range.
why don't you just get rid of those coins, and use bounty instead? or what if you made it so, with a trigger, that the owner of the killing unit will get the level of the killed creep in money? it's pretty much the same thing in money.
You should also change the names of the racial abilities to e.g. 'Cannibalize' or so. as you insist on making another WoW copy
Also, the doodad placing is odd, i found out, that you most places, have placed some sort of rock exactly between two mobs, and this is for EVERY mob in the game, resulting in a very difficult time going up to your levelling area, without getting attacked by lesser creeps, as your hero avoids the rocks, and get within the aggro range of the creep.
Is it on purpose, that you can walk through fountains? looks 'un-pro'.
hope that you could use my review
it's very promising, and i'll give it 4.3 (4), when you've fixed my points, it will go up to 4.6-7. mostly because i'm angry with my priest is gone
well... back to ancientlands for me (yay! 40 barbarian!)