Moderator
M
Moderator
18:44, 14th May 2013
Orcnet: this map is dire need of improvement as well as strategic space for the game:
-the main bases is too wide give it atleast some decor in it
-the tavern has super saiyan creep camps guarding it, its a no-no
-since the map is now a 2v2 map give atleast 2 taverns near to them(e.g 1 in the west, 1 in the east)
-the cliffs is too monotone and bad looking try establishing a cliff that can be walkable as well of giving detail
-the whole map looks symmetric, it needs nutrition of environment doodads and stuff
anyways map needs more puffing and more tut learning about melee maps
Orcnet: this map is dire need of improvement as well as strategic space for the game:
-the main bases is too wide give it atleast some decor in it
-the tavern has super saiyan creep camps guarding it, its a no-no
-since the map is now a 2v2 map give atleast 2 taverns near to them(e.g 1 in the west, 1 in the east)
-the cliffs is too monotone and bad looking try establishing a cliff that can be walkable as well of giving detail
-the whole map looks symmetric, it needs nutrition of environment doodads and stuff
anyways map needs more puffing and more tut learning about melee maps