- Joined
- Jan 30, 2013
- Messages
- 12,758
Appreciated the submission, however there are things to take note :
1. Reading from the triggers, you get that each player is restricted to 1 dagger. This is against the whole idea of MUI (Multiple Unit Instance)
2. There's also a timer tick problem for the speed freak, though I guess we can have that slide.
1. Reading from the triggers, you get that each player is restricted to 1 dagger. This is against the whole idea of MUI (Multiple Unit Instance)
2. There's also a timer tick problem for the speed freak, though I guess we can have that slide.