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On the map im making, a much reworked angel arena, i have added evolving heroes, and remove the old hero for the new, how can i make the items from the first hero pass onto the new?
i would also like to say, when you use: replace unit with unit, and they are both herooes, the new unit will keep the old hero's items and level/experience value. Unless you want a hero starting over at level 1, this way is easyer (I figured this out making a crappy remake on pokemon world (....it doesnt exist anymore XD)) U can also make a trigger to set last replaced unit's experince to 0 even!
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