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kamehameha By Arjay

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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My Spell is Complete and no Leaks and Errors

Keywords:
Kamehameha,DBZ,Goku,Solar
Contents

Kamehameha (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. Reviewed by Maker Required changes Fix leaks Make it MUI Useful Links Things that leak Hashtables and MUI Dynamic indexing
Level 20
Joined
Jun 27, 2011
Messages
1,864
Leaks and not MUI.

  • Unit - Create 1 Dummy 1 for Player 1 (Red) at (Position of Kamehameha_Caster) facing Default building facing degrees
^Point leak, same for the Dummy 2 - 5.

  • Unit - Move Kamehameha_Dummies[4] instantly to ((Position of Kamehameha_Dummies[4]) offset by 10.00 towards Kamehameha_Real degrees)
^And again, double point leaks.

 
Last edited:
Level 6
Joined
Nov 24, 2012
Messages
198
bulletzz2 said:
My Spell is Complete and no Leaks and Errors
did u not use a wrong sentence for this thread??
BTW
First make it MUI
and u should store this
  • Unit - Move Kamehameha_Dummies[4] instantly to ((Position of Kamehameha_Dummies[4]) offset by 10.00 towards Kamehameha_Real degrees)
and this
  • Unit - Create 1 Dummy 4 for Player 1 (Red) at ((Position of Kamehameha_Dummies[4]) offset by -0.01 towards Kamehameha_Real degrees) facing Kamehameha_Real degrees
the position of caster to variable so its can be remove by this
  • Custom script: call RemoveLocation(udg_Caster_Position)
and make it a configuration so the other user can be edit the damage the ,AoE,missile speed.
and make it multi level
:ogre_haosis: :ogre_haosis: :ogre_haosis: :ogre_haosis: :ogre_haosis: :ogre_haosis:
 
Level 16
Joined
Jul 31, 2012
Messages
2,217
1. Remove the charm effect
2. speed up the movement > instead of 10.00 make it 30.00 instead of wait 2 s wait 2/3 s
3. make the missile effect disappear like when it moves [create multiple dummies and add expiration timers to them / don't create one dummy and move it
4. for the model, speed up his animation speed for more sync with the spell
5. set the flying height of the ball thingies to 125 instead of 50 so it will be at the height of goku's hands
 
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