[JASS] Mined gold initializes action

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Level 14
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Jul 27, 2007
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Howdy!

Would somebody more advanced with JASS be interested in creating a simple gold system?

Basic idea is:

* Trigger is initialized when unit delivers gold back to base
* Trigger checks whether gold is gathered from a particular mine
* If yes, gives 30% to the other player
* If no, does nothing

It's for a basic melee map (no custom races), so it needs to check for Haunted and Entangled mines as well.

Thanks! :)
 
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