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JASS BJ Functions

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These functions aren't highlighted in red (the BJ-forms of the hashtable functions):
JASS:
	LoadRealBJ : "real",
    LoadIntegerBJ : "integer",
    LoadBooleanBJ : "boolean",
    LoadStringBJ : "string",
    LoadPlayerHandleBJ : "player",
    LoadWidgetHandleBJ : "widget",
    LoadDestructableHandleBJ : "destructable",
    LoadItemHandleBJ : "item",
    LoadUnitHandleBJ : "unit",
    LoadAbilityHandleBJ : "ability",
    LoadTimerHandleBJ : "timer",
    LoadTriggerHandleBJ : "trigger",
    LoadTriggerConditionHandleBJ : "triggercondition",
    LoadTriggerActionHandleBJ : "triggeraction",
    LoadTriggerEventHandleBJ : "event",
    LoadForceHandleBJ : "force",
    LoadGroupHandleBJ : "group",
    LoadLocationHandleBJ : "location",
    LoadRectHandleBJ : "rect",
    LoadBooleanExprHandleBJ : "boolexpr",
    LoadSoundHandleBJ : "sound",
    LoadEffectHandleBJ : "effect",
    LoadUnitPoolHandleBJ : "unitpool",
    LoadItemPoolHandleBJ : "itempool",
    LoadQuestHandleBJ : "quest",
    LoadQuestItemHandleBJ : "questitem",
    LoadDefeatConditionHandleBJ : "defeatcondition",
    LoadTimerDialogHandleBJ : "timerdialog",
    LoadLeaderboardHandleBJ : "leaderboard",
    LoadMultiboardHandleBJ : "multiboard",
    LoadMultiboardItemHandleBJ : "multiboarditem",
    LoadTrackableHandleBJ : "trackable",
    LoadDialogHandleBJ : "dialog",
    LoadButtonHandleBJ : "button",
    LoadTextTagHandleBJ : "texttag",
    LoadLightningHandleBJ : "lightning",
    LoadImageHandleBJ : "image",
    LoadUbersplatHandleBJ : "ubersplat",
    LoadRegionHandleBJ : "region",
    LoadFogStateHandleBJ : "fogstate",
    LoadFogModifierHandleBJ : "fogmodifier",
    LoadHashtableHandleBJ : "hashtable",
    HaveSavedValue : "boolean",

Sorry about the odd format, I just ripped this code out of some old dictionary object I had because it was too tedious to write the names out manually from the blizzard.j.
 
Let's see..
These functions aren't highlighted in red (the BJ-forms of the hashtable functions):
JASS:
    LoadRealBJ : "real",
    LoadIntegerBJ : "integer",
    LoadBooleanBJ : "boolean",
    LoadStringBJ : "string",
    LoadPlayerHandleBJ : "player",
    LoadWidgetHandleBJ : "widget",
    LoadDestructableHandleBJ : "destructable",
    LoadItemHandleBJ : "item",
    LoadUnitHandleBJ : "unit",
    LoadAbilityHandleBJ : "ability",
    LoadTimerHandleBJ : "timer",
    LoadTriggerHandleBJ : "trigger",
    LoadTriggerConditionHandleBJ : "triggercondition",
    LoadTriggerActionHandleBJ : "triggeraction",
    LoadTriggerEventHandleBJ : "event",
    LoadForceHandleBJ : "force",
    LoadGroupHandleBJ : "group",
    LoadLocationHandleBJ : "location",
    LoadRectHandleBJ : "rect",
    LoadBooleanExprHandleBJ : "boolexpr",
    LoadSoundHandleBJ : "sound",
    LoadEffectHandleBJ : "effect",
    LoadUnitPoolHandleBJ : "unitpool",
    LoadItemPoolHandleBJ : "itempool",
    LoadQuestHandleBJ : "quest",
    LoadQuestItemHandleBJ : "questitem",
    LoadDefeatConditionHandleBJ : "defeatcondition",
    LoadTimerDialogHandleBJ : "timerdialog",
    LoadLeaderboardHandleBJ : "leaderboard",
    LoadMultiboardHandleBJ : "multiboard",
    LoadMultiboardItemHandleBJ : "multiboarditem",
    LoadTrackableHandleBJ : "trackable",
    LoadDialogHandleBJ : "dialog",
    LoadButtonHandleBJ : "button",
    LoadTextTagHandleBJ : "texttag",
    LoadLightningHandleBJ : "lightning",
    LoadImageHandleBJ : "image",
    LoadUbersplatHandleBJ : "ubersplat",
    LoadRegionHandleBJ : "region",
    LoadFogStateHandleBJ : "fogstate",
    LoadFogModifierHandleBJ : "fogmodifier",
    LoadHashtableHandleBJ : "hashtable",
    HaveSavedValue : "boolean",
Sorry about the odd format, I just ripped this code out of some old dictionary object I had because it was too tedious to write the names out manually from the blizzard.j.
Yup. There we go.
 
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