- Joined
- Jan 23, 2008
- Messages
- 334
Pretty much every rpg out there wont let you equip two of anything which is nice but what if you could equip what ever items you wanted?
If you guys were going to play an rpg would you rather have the equipment system that you put on a head slot a chest slot a weapon slot or would you guys like to have a system where say weapons increase your attack speed + their specific increases to attributes and a chest plate means that you wouldn't take 50 extra damage on attack, a helmet means that you wouldn't get stunned on attack, etc. That way you could equip all the same item and have very high attack, hp, defense (what ever the bonus of the item is) but you would be risking excessive damage, stun, slow, etc.
Which way would you guys like to use in a rpg the old equipment system or one like the one I posted.
If you guys were going to play an rpg would you rather have the equipment system that you put on a head slot a chest slot a weapon slot or would you guys like to have a system where say weapons increase your attack speed + their specific increases to attributes and a chest plate means that you wouldn't take 50 extra damage on attack, a helmet means that you wouldn't get stunned on attack, etc. That way you could equip all the same item and have very high attack, hp, defense (what ever the bonus of the item is) but you would be risking excessive damage, stun, slow, etc.
Which way would you guys like to use in a rpg the old equipment system or one like the one I posted.