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Event: a unit acquires an item
Condition: item type of acquired item equal to red flag
Action:
If owner of hero manipulating item equal to player 1 then hero - drop item from hero manipulating item.
else ---
repeat for every player (just copy and change to player 2, player 3, and make a new item for the other team).
Dropping item from hero is an unclean solution - what you need is to forbid him to pick it up - so whenever he is ordered to pick it up, just stop him.
Unfortunatelly, using "stop" order doesn't work here for some reason, so just order the unit to use Channel (invisible icon, 0.01 duration)
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