- Joined
- May 11, 2007
- Messages
- 4,650
Alright, I have two questions, I'll start this fast as I need those answered fast (got a timeline).
What's the trigger to drop/remove items when a unit has more then 1 of them?
Like if a unit has 2 pistol (Which is set to permanent) and then picks up another, he would drop the third.
And about requirements, I saw in the object editor that you can have requirements for items, so I tested it, but it seems that sold things does not require requirements? So is there a way to have items require research before they could be sold?
What's the trigger to drop/remove items when a unit has more then 1 of them?
Like if a unit has 2 pistol (Which is set to permanent) and then picks up another, he would drop the third.
And about requirements, I saw in the object editor that you can have requirements for items, so I tested it, but it seems that sold things does not require requirements? So is there a way to have items require research before they could be sold?