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[Trigger] Item Problem

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sayaz

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sayaz

Ive been trying to make a ring that, when acquired, adds 5% of the maximum hp to a unit so they would have 105% of their total hitpoints instead of the usual 100%.
This applies to all units on the map owned by the player that has the item.
I'm not really sure how to make this and all i have so far is:
picture5tu4.png


Appreciate any help :)
 
Darn. Jass. Thats outta my league at the moment. Thanks for the heads-up though JetFang.
 
What if you were to do something like for every 10 health add 1. That way it is kind of like a %.
 
Yeah that would be viable but I have no understanding of how to do that :(
I'm still not crash hot with a fair amount of the GUI triggering system.
 
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