Item Pickup Trigger Trouble

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Level 2
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Nov 6, 2023
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So, I need help. I'm currently working on a map, and I have it planned so as to when you pick up a specific item-type (actually, it can be any of three specific item-types), it triggers a short bit of dialogue and then displays a hint with a sound and all. The thing is, I don't know what events/conditions to use, because I've tried everything that somewhat makes sense, but none of it has worked (due to my own ignorance of how triggers work btw:sad:). If someone could help me with this, I'd be eternally grateful:thumbs_up:.
 
Level 45
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Feb 27, 2007
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Reading the events and conditions helps, you know.

  • Events
    • Unit - A unit acquires an item
  • Conditions
    • Or - Any conditions are true
      • Conditions
        • (Item-type of (Item being manipulated)) equal to Item 1
        • (Item-type of (Item being manipulated)) equal to Item 2
        • (Item-type of (Item being manipulated)) equal to Item 3
  • Actions
    • -------- Do stuff --------
The item to reference might be acquired item; I can’t remember if that actually exists or not.
 
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