- Joined
- Apr 16, 2011
- Messages
- 158
Hello I am using that system so that my heroes can their purchase magics (skill) the magic in subject is going to the level 5 put after arriving in this level you can still spend as money
summarizing:
Somebody could indicate myself a way to do a trigger so that when the magic in subject arrives at his/her maximum level (5) her more it cannot be bought.
is there some leak type in those triggers?
summarizing:
Somebody could indicate myself a way to do a trigger so that when the magic in subject arrives at his/her maximum level (5) her more it cannot be bought.
is there some leak type in those triggers?
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Skill Aerial shackles
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Events
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Unit - A Unit Acquires an item
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Conditions
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(item-type of (item being manipulated)) Equal to Aerial Shackles
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Actions
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Set skill(Player number of tiggering player))] = Aerial Shackles
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Wait 0.20 seconds
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if (all Conditions are true) then do (then Actions) else do (else Actions)
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If - Conditions
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(Level of skill(Player number of (Triggering player))] for (triggering unit) Less Than 1
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Then - Actions
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Unit - add Skill(Player number of (Triggering player))] to (triggering unit)
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