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Issues with Jungle Creeps.

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Level 2
Joined
Aug 19, 2012
Messages
16
Hi guys, I've been having trouble with jungle creeps.
For 1, they don't sleep on my map even when i set it to night time or use the trigger - "Pick all units owned by neutral hostile and do actions --> Make Picked unit sleep" or something like that. It still doesn't work.

The main reason i want them fixed is because in my jungle area, if you attack one camp all nearby camps in like a 500 radius come and attack me.

the sleeping part isn't necessary i just need the above issue fixed.

Thanks in advance
 
Level 19
Joined
Feb 25, 2009
Messages
2,004
If they are pre-placed, you can double-click them and set acquistion range to 300 (camp).
That reduces the range at which they will charge enemy units passing by them, thus, call for help should
become somehow limited to this range as well.

About sleeping, there's a option into the object-editor, saying "Never Sleep - True/False", if set to false, the unit
will not go to sleep at night.
 
Level 2
Joined
Aug 19, 2012
Messages
16
If they are pre-placed, you can double-click them and set acquistion range to 300 (camp).
That reduces the range at which they will charge enemy units passing by them, thus, call for help should
become somehow limited to this range as well.

About sleeping, there's a option into the object-editor, saying "Never Sleep - True/False", if set to false, the unit
will not go to sleep at night.

ok this works, but my creeps respawn... will they spawn as "camp"as well? O_O
 
Level 16
Joined
May 1, 2008
Messages
1,605
Well even if not, you can set the acquisition range by trigger after respawn. Depending on your respawn system, you have to store the "(Current acquisition range of (Dying unit)" into a variable first and refer to it when you respawn the unit.

  • Unit - Set (Last created unit) acquisition range to (Current acquisition range of (Dying unit))
 
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