Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
this is my first map its basically a remake of islands just with two more races naga and gilneas I added some really cool new men
new leaders and more .Have you ever played a worgen I think there ausome in this map you get to be them! also I thought that
naga would be great with a map like this there's lots of water so naga can swim in so I said why not add them it would be so cool Features:
the new features are that there are new races 2 to be exact both have two new heros
nightelfs=naga
human=gilneas
Some else stuff about map:
what i added i think is relly cool better goldmines the have bacicly unlimited gold i like that because you dont need a second
goldmine if you dont whant one!
Screenshots and Videos:
Video Description:
Change Log:
Added:
food pop 120
xxxxxxxxxx
xxxxxxxxxx
Removed:
xxxxxxxxxx
xxxxxxxxxx
xxxxxxxxxx
Fixed:
xxxxxxxxxx
xxxxxxxxxx
xxxxxxxxxx
Changed:
made naga tectree
balanced wogen leaders
fixed naga naga farm food limit and gilneas well cost also changed the wisp icon and the temple of tides
The Naga has an imbalance tech-tree, they have a tier-2 and 3 units at start and does not have any building upgrades/tiers. Balance it.
Mur'gul slaves have a Frost Armor ability (which they don't have any mana for that to use), no attack, and have a Wisp icon.
The 'Temple of Tides' has a movement speed and can attack at melee range. They also rotate, which makes them look odd.
Coral Beds produces much more food than the other 3 races.
The Naga altar only trains 2 heroes and those heroes can be produced infinitely.
The Undead 'lich king' does not have any model and icon.
The 'Gilnean Sentural Well' only costs 50 gold, has a build time of 3 seconds, and does not have any pathing requirements. Pretty cheap for a support building.
The Gilnean altar only trains 3 heroes.
The 2 gilnean heroes are overpowered, they have 'advanced' skills which you modified and only increased their values.
Paladin have 5 abilities.
The worgen peasants becomes human when they activate their Call of Arms ability.
That's all for now, overall, the 2 new races are imbalance compare to the other races.
Press the Print Screen in your keyboard (north of the Insert button and right of the F12 button), then go to an image manipulating program (ex. Paint) and press CTRL + V. Save it as JPG/JPEG or PNG (Full Quality). Upload it here at hive (Pastebin or create an album at your profile then upload the image there) then post the image's url (Link) between the tags [img]IMG URL HERE[/img].
The Naga has an imbalance tech-tree, they have a tier-2 and 3 units at start and does not have any building upgrades/tiers. Balance it.
Mur'gul slaves have a Frost Armor ability (which they don't have any mana for that to use), no attack, and have a Wisp icon.
The 'Temple of Tides' has a movement speed and can attack at melee range. They also rotate, which makes them look odd.
Coral Beds produces much more food than the other 3 races.
The Naga altar only trains 2 heroes and those heroes can be produced infinitely.
The Undead 'lich king' does not have any model and icon.
The 'Gilnean Sentural Well' only costs 50 gold, has a build time of 3 seconds, and does not have any pathing requirements. Pretty cheap for a support building.
The Gilnean altar only trains 3 heroes.
The 2 gilnean heroes are overpowered, they have 'advanced' skills which you modified and only increased their values.
Paladin have 5 abilities.
The worgen peasants becomes human when they activate their Call of Arms ability.
That's all for now, overall, the 2 new races are imbalance compare to the other races.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.