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Your most likely going to get opionated answers from this , people who skin alot and are advanced might think so , but people that don't skin or aren't that good at it are going to think otherwise. In my opinion it's just like most things , its easy to get a basic understanding to survive but hard to excel at.
But euh, yeah offcourse skinning is an art and you have to be talented in it but you also need the right programs to do it. I believe there is a skinning tutorial in here.
If you have artistic talent and a fairly large budget then go into skinning. A good digital art program is pretty expensive. Not to mention if you want to eventually get a tablet. There are cheap alternatives of course such as gimp. There really isn't a cheap version of a tablet though. $100 is like the minimum for a tablet. So if you get a descent art program and a bare minimum tablet then your skins would only be limmited by your own abilities. All in all I am glad I went into skinning. I have a fair amount of artistic talent and my parents are more than glad to support me in such endeavors. I am somewhat lacking in time though which is always a factor in whatever you pursue. So if you have artistic talent, a means to get the nescesities, and time then skinning is for you.
To skin well you basically need to be good at art. Skinning is basicaly creating an image where certain areas are used on a model in the end.
Being good at shading improves your ability to skin as you can make it look more realistic (counts as part of art).
Knowing how to model improves your ability to skin slightly as you know better how the textures are applied to the model so can create better fitting textures.
Finally knowing how 3D images in games are generated at real time also improves your ability to skin as it enables you to better understand how a computer looks at the skin and makes it appear around the model so it can allow you to create skins which will look better or not cause flicker artifacts.
In the end it basically comes down to skinning well requires you to be decent at art. With out that your skins may still look bad even if you are good at everything else.
I wonder why people say skinning when they actually mean texturing?
TDR said:
For the millionth time, skinning is the process of weighting the vertices of a mesh to the bone rig. TEXTURING is the process that you folks wrongly call skinning, that is painting the surface of a mesh.
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