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"Is playing" Question

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Level 7
Joined
Dec 17, 2005
Messages
337
If I were to trigger defeat someone (and make them an observer) would the game consider that person in gui triggers as "Is playing" when the question is asked or not?

ex:
  • (PlayerTarget slot status) Equal to Is playing
If he were defeated and turned into an ob

Thanks in advance!
 
Level 4
Joined
Jan 24, 2009
Messages
124
Fix

  • Events
    • Destructible Doodad - something you made in the playeble map area<gen> dies P.S. kill it when Player 1 dies
  • Actions
    • Player - make player 2 (Blue) treat Player 1 (Red) as an Enemy with shared vision
    • Player - make player 3 (Teal) treat Player 1 (Red) as an Enemy with shared vision
    • Player - make player 4 (Purple) treat Player 1 (Red) as an Enemy with shared vision
Shared vision cuz so you can see them
and delete the Initialization trigger

+REP
This map has a demo map
 
Last edited:
Level 20
Joined
Jan 6, 2008
Messages
2,627
errorz, you wouldnt need a Destructible. Just do this!
  • Event
    • A unit dies
  • Condition
  • Actions
  • If / then / Else thingy.
    • If
      • Integer - Units owned by (owner of Dying Unit) equal to 0 or less.
    • Then
      • Enable the shared vision for all the players on the team.
    • Else
      • Do Nothing
 
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