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I really like this model. It is going to fit a dwarven unit that I had planned quite well. Though there are some issues with the clipping when it comes to his beard during his walking animation. Also it's a bit strange he does nothing at all with his other hand. Perhaps a grunt animation where he handles the hammer with both hands could be a good idea?
Now thats one hell of a handsome lad! Dwaven model pool suffers from lack of dwarven casters that really feel like dwarves, but this fella feels like somebody who can use magic, give the hammer and shoot a mug of beer... Or six. Gonna use it as a base for a dwarven mage in Exodus 2.
Now this is a "Re-Classic" set I can seriously get behind O_O. I'm super jealous of those wonderful CSW models but as an SD-only modder they were out of the question... But this... This is wonderful.
I'll have to check it in-game & might have some notes, but lemme just say I greatly anticipate any future SD-ified CSW models.
//EDIT// - Ok notes, definitely would encourage you to limit the sparkly holy SFX on the hammer to Spell and/or Attack animations only; most standard Wc3 models (especially units) do not feature constant sparklies. (many basic SD models don't even have (much/any) SFX when they attack or cast spells either, depending solely on the projectile SFX itself O_O)
I like the work with the wrapping and textures, animations are also fitting If not the reference, there's a chance to make the model more warcrafty like making some mesh less detailed and also cut down the SFX power like Kyrbi0 suggests, and the animation around the cloak, always these cloaks... eh! xD But, don't listen to me, you were to repeat the reference, right? Found a clipping in Portrait with the nostrils and mustache, you might want to check:
Don't remember who did I pass this cloaked dude someone asked me to add a cloak, might be useful for your footman-based models, I can try to find it if you want
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