• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Introduction!

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Oct 12, 2011
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I've played Warcraft 3 since it's release, and I've been a big fan of blizzard games since birth(1992, yeah, I'm an angsty yungin'). I've toyed around with the editor over the years but only recently decided to dedicate myself to making a map for my friends. I've visited the Hive for years to DL maps and look at some of the amazing character models people have developed, but I haven't taken the time to really become a member of the community till today.
There's a lot I wish I had taken the time to do years ago.
I play DotA, but I'm no pro
I'd like to say I'm decent at Island Defense, but I honestly think I just get lucky
I usually do well at Tower Defense maps
I know how to play Footies(The map!)
And I play many RPGs and ORPGs

But I spend most of my time now-a-days getting frustrated at my own ignorance with setting up spells(I'm VERY new to making them with triggers) in the editor, and making an ORPG(It's only just barely set-up).

So... yeah. That's me.
 
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