- Joined
- Apr 15, 2008
- Messages
- 1,063
(Buff: change owner) + requirement
So I am making a unit that all players will be able to control (via interact - share control). It has excactly one ability, that I need to be conditioned by a requirement (can have different results for each player).
If I add the requirement to the neutral, it validates neutral player, which is useless for me. I also tried using a "Player requirement" validator with the new "creator" player (which should be exactly for this), it doesn't work (validator always returns true). Is there any other way?
EDIT: Currently I use buff to change owner of the shop to respecive player, but the requirement on that unit's abilities still validates as if the unit's owner was neutral player.
(OR if you know about any map that has already done smthing like this - shops with some items disabled for example - please tell me about it)
If I add the requirement to the neutral, it validates neutral player, which is useless for me. I also tried using a "Player requirement" validator with the new "creator" player (which should be exactly for this), it doesn't work (validator always returns true). Is there any other way?
EDIT: Currently I use buff to change owner of the shop to respecive player, but the requirement on that unit's abilities still validates as if the unit's owner was neutral player.
(OR if you know about any map that has already done smthing like this - shops with some items disabled for example - please tell me about it)
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