Hi.
My Engligh is bad, so I will try to be as clear as I can xD
So...
I have integer variable, I made trigger when hero kills unit that integer goes up...
I wanna integer to stop counting kills when it reach 10
tnx for help
And btw. tell me how to give you guys +rep and other...
My Engligh is bad, so I will try to be as clear as I can xD
So...
I have integer variable, I made trigger when hero kills unit that integer goes up...
-
test_integer
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
(Unit-type of (Killing unit)) Equal to Paladin
-
-
Actions
-
Set test_integer = (test_integer + 1)
-
Floating Text - Create floating text that reads (String(test_integer)) above (Killing unit) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
-
Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
-
Floating Text - Change (Last created floating text): Disable permanence
-
Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
-
-
I wanna integer to stop counting kills when it reach 10
tnx for help
And btw. tell me how to give you guys +rep and other...
