Insert Hack'N'Slay NameHere
Disclaimer: I am going to polish this thread very soon, now that I relaunched the project. Currently working on a fitting logo.
I. Introduction:
I have started this Hack n Slay RPG in 2006, as I was 12 years old, bashing on my keyboard, putting random stuff together and uploading it on epicwar.com to show-off in front of my friends.
With today's knowledge, we know that such maps are nothing special, eventhough there was some efford put into it, it still looks like a 5 minute Map.
Some time ago, I started to work on my project again, but at present time I want to make something serious out of my idea. Now, after weeks of non-stop development, I am very satisfied with the result, eventhough I am working entirely alone on the project and just whilst I don't have much to do on my other projects.
As of now, the map is in the beta state, it is flawlessly playable until the final boss, although not all Heroes are done.
My project does not have a Name yet, because I never thought this would become a serious issue one day. I've thought of many names for the project, such as (Name)-(SurName: At Fate's Edge), The Defense of ___ , etc. but noone of them is really fitting imo.
The project resembles a Hack N Slay ORPG, which is based on the sunken ruins tileset, and sized with 256x256.
Basicly, the setting should be asigned to the Greek Mythology.
II. Development Team:
Development Leader: Hades
III. Map Infomation and Summary:
In general, the map is hack'n'slay based, pick one of 25 heroes (16 of them are completed), grind the creeps and reach the highest level, slay every boss and reward every item.
I've not added any Quests yet, but I've gathered several ideas already, such as the famous "12 tasks of Hercules", who is a playable Hero aswell.
Upon level up, a hero gains 3 attribute points he can spend on Strength, Agility and Intelligence. This is done via dialog, while lumber represents the attribute points.
At present time, I've reached the 8MB filesize without optimizer.
Every 10 seconds, a Hero gains Favor, which is used for spells in his "Bag of Holding" which is a living backpack, supporting the Hero with those favored spells, given by the Gods.
Upon Death, a Hero respawns in the Hell Area, where he has to slay the boss in order to return to Earth.
IV. The Needs:
I still need several things to get done, basicly improvement of existing things and new features like a city travel system and a pvp mode.
But as of now, the most important part is to implement more of everything, more items, more quests (or any) and to finish and polish out all the 25 hero concepts.
V: Visuals
The screenshots are attached, showing the Start Area, a Spider's Cave and a cut from my landscape. Yes, I am using Blizzard Cliffs. Smite me!
Waterfall
Spiders and Waterfall
Start Area / First Town / Pick Area is behind the cliffs, at the moon
More images will follow.
I will not attach an unprotected map until release, because this map got "ripped" several times, just search epicwar.com for the term "ORPG" and you will find hundreds of ORPGs using my original terrain, which I created 2006 years ago and refined lately, for example Kill.Undead's ORPG... etc.
(For the very curious people, I've got tons of old concept maps, showing evidence that I'm this map's original author.)
For the moment, my map is named "The Two Worlds", that's the name I used from 2006, but I'm still looking for a new one.
Best Regards,
Hades
Current Version: Beta 18
The Hack n Slay RPG without Name
Disclaimer: I am going to polish this thread very soon, now that I relaunched the project. Currently working on a fitting logo.
I. Introduction:
I have started this Hack n Slay RPG in 2006, as I was 12 years old, bashing on my keyboard, putting random stuff together and uploading it on epicwar.com to show-off in front of my friends.
With today's knowledge, we know that such maps are nothing special, eventhough there was some efford put into it, it still looks like a 5 minute Map.
Some time ago, I started to work on my project again, but at present time I want to make something serious out of my idea. Now, after weeks of non-stop development, I am very satisfied with the result, eventhough I am working entirely alone on the project and just whilst I don't have much to do on my other projects.
As of now, the map is in the beta state, it is flawlessly playable until the final boss, although not all Heroes are done.
My project does not have a Name yet, because I never thought this would become a serious issue one day. I've thought of many names for the project, such as (Name)-(SurName: At Fate's Edge), The Defense of ___ , etc. but noone of them is really fitting imo.
The project resembles a Hack N Slay ORPG, which is based on the sunken ruins tileset, and sized with 256x256.
Basicly, the setting should be asigned to the Greek Mythology.
II. Development Team:
Development Leader: Hades
III. Map Infomation and Summary:
In general, the map is hack'n'slay based, pick one of 25 heroes (16 of them are completed), grind the creeps and reach the highest level, slay every boss and reward every item.
I've not added any Quests yet, but I've gathered several ideas already, such as the famous "12 tasks of Hercules", who is a playable Hero aswell.
Upon level up, a hero gains 3 attribute points he can spend on Strength, Agility and Intelligence. This is done via dialog, while lumber represents the attribute points.
At present time, I've reached the 8MB filesize without optimizer.
Every 10 seconds, a Hero gains Favor, which is used for spells in his "Bag of Holding" which is a living backpack, supporting the Hero with those favored spells, given by the Gods.
Upon Death, a Hero respawns in the Hell Area, where he has to slay the boss in order to return to Earth.
IV. The Needs:
I still need several things to get done, basicly improvement of existing things and new features like a city travel system and a pvp mode.
But as of now, the most important part is to implement more of everything, more items, more quests (or any) and to finish and polish out all the 25 hero concepts.
V: Visuals
The screenshots are attached, showing the Start Area, a Spider's Cave and a cut from my landscape. Yes, I am using Blizzard Cliffs. Smite me!
Waterfall
Spiders and Waterfall
Start Area / First Town / Pick Area is behind the cliffs, at the moon
More images will follow.
I will not attach an unprotected map until release, because this map got "ripped" several times, just search epicwar.com for the term "ORPG" and you will find hundreds of ORPGs using my original terrain, which I created 2006 years ago and refined lately, for example Kill.Undead's ORPG... etc.
(For the very curious people, I've got tons of old concept maps, showing evidence that I'm this map's original author.)
For the moment, my map is named "The Two Worlds", that's the name I used from 2006, but I'm still looking for a new one.
Best Regards,
Hades
Current Version: Beta 18
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