Oh god no...do u mean to increase the size of the effect ?
if u do u have to create a dummy invisible unit at the positions u want the effect and add the effect to the dummy unit.
note u have to change the scale of the unit. this is wat determines how big the effect will be.
Oh god no...
I meant as in "omg, I have to do all this just to scale one effect!"if thats not what u want then explain it better dont just type oh god no as a response. it doesnt help anyone that is trying to help u.
I meant as in "omg, I have to do all this just to scale one effect!"
I'm not good with modelling.Unless you need x variations, just edit the model.
I'm not good with modelling.
Well that sounds easy, I'll try that instead then.Abiding via Hell_Master's condition that you don't need X variations (meaning you only need one variation of this buff)
Export the buff model
Open Magos wc3 model editor
Open your buff model
Go to model editor
Click Selection -> select all
Click Transformations -> scaling
Edit to your liking
Saved the model
Import to your map
Because then you'd have to do more triggers in order to generate the unit, delete him, make him follow the unit he's attached to, ect...I'm not sure I'm following the flow of discussion but why not make a dummy unit wherein the model file is immolation then just attach that unit via triggers?
Well... I could do that, but his scale is important to the gameplayOr either the increasing of scaling size of the caster but if you prefer editing more, feel free to decide.
YepJust to be clear, buffs scale with the target right? Though in case of immolation, caster = target...
Well... I could do that, but his scale is important to the gameplay
Yep