In Loa's Name
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Category: Risk
Game purpose:
You need to satisfy spirits, by gathering 2000 points of energy. It is generated by temples and obelisks, that can be captured. Also you get 1*level points of energy by killing enemy units. There is also a gold. Gold income can be increased by capturing Refineries and Oil platforms.
Your army is limited by 12 units. Each unit earn experience and can evolve in a more powerful variation, so you will have to control your units carefully and try not to loose them.
Why it's so special?
- nice beautiful landscape
- flexible balance, no passive players
- unit-evolve system
- unit-tactic system (melee vs. range, range vs. caster, caster vs. melee)
- all units are unique
- interesting items, that can change any battle
- HD model convert from WoW
Video
For now it's in russian, but eng version is coming soon.
Powered by XGM
Category: Risk
Game purpose:
You need to satisfy spirits, by gathering 2000 points of energy. It is generated by temples and obelisks, that can be captured. Also you get 1*level points of energy by killing enemy units. There is also a gold. Gold income can be increased by capturing Refineries and Oil platforms.
Your army is limited by 12 units. Each unit earn experience and can evolve in a more powerful variation, so you will have to control your units carefully and try not to loose them.
Why it's so special?
- nice beautiful landscape
- flexible balance, no passive players
- unit-evolve system
- unit-tactic system (melee vs. range, range vs. caster, caster vs. melee)
- all units are unique
- interesting items, that can change any battle
- HD model convert from WoW
Video
For now it's in russian, but eng version is coming soon.