- Joined
- Jun 13, 2008
- Messages
- 132
Hi there people, I am making a big rpg and I am trying my best with this project, currently my floating texts system shows a lot of floating texts when you deal a lot of instances of damage in a short period of time, this makes my game look ugly, I would like to know a way to make floating text refresh and show the total of damage dealt, for example, if you dealt 20 damage points, and then you deal 22 damage points, your floating text of 20 damage points changes to 20+22 (44).
Other thing I would like to know is, how can I make my floating texts get bigger and then get smaller?
Other thing I would like to know is, how can I make my floating texts get bigger and then get smaller?