- Joined
- Nov 12, 2018
- Messages
- 8
I have a Night Elf villager unit: It is based on the High Elf villager unit. I wanted to have both, so I exported the model and re-imported it to have 2 High Elf villagers. With this, I can now import a Night Elf villager skin in and apply it to one of the High Elf units. But I want it to be compatible with Classic graphics, so I import an older, lower-poly villager. I give them both the same file name in the Asset Manager, with the older model being set to SD. All looks good when the game runs in both SD and HD, but after one run the Asset Manager seems to override the older model with the new one (this can be seen by the file size), and now the older model no longer appears in game (unselectable shadow) but the HD version is perfectly fine.
Is this happening because they have the same name? (They have different file paths and are set separately to SD and HD) and if that is the case, how else can you alternate models between game versions?
I hope I explained that well enough as I do not quite understand what is going on here, any help is appreciated. I can try to provide more details if needed
Is this happening because they have the same name? (They have different file paths and are set separately to SD and HD) and if that is the case, how else can you alternate models between game versions?
I hope I explained that well enough as I do not quite understand what is going on here, any help is appreciated. I can try to provide more details if needed