- Joined
- Oct 9, 2019
- Messages
- 295
Hello hive,
This is a follow up to my post here:
www.hiveworkshop.com
I was able to solve the freeze by using Mana Shield as the passive instead of Immolation. The goal is to have a detectable buff on the unit from a toggle-able ability. However, if I ever want to have a unit have 2 toggleable abilities of this nature and/or not have to trigger the mana drain, is there a way I can configure immolation to not freeze the game?
I did update the cooldownreduction library so the minimum possible cool down is 0 instead of letting it go negative.
editL In case it helps the immolation ability has an AoE of 0 and target filters set to only trees.
This is a follow up to my post here:
[JASS] - Freeze when 1 specific part of a trigger executes
This is a follow up on this topic (please read it first): [vJASS] - Solved! Looking for the cause of a freeze with this library I attempted to re-add the "hero dies bonus" trigger with some code tweaks but it still freezes. See comments in the code for more information. function...

I was able to solve the freeze by using Mana Shield as the passive instead of Immolation. The goal is to have a detectable buff on the unit from a toggle-able ability. However, if I ever want to have a unit have 2 toggleable abilities of this nature and/or not have to trigger the mana drain, is there a way I can configure immolation to not freeze the game?
I did update the cooldownreduction library so the minimum possible cool down is 0 instead of letting it go negative.
editL In case it helps the immolation ability has an AoE of 0 and target filters set to only trees.
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