Im trying to make a unit spawn units and automatically attack random regions

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In a Map Initilization event, you can set the locations like this:

  • Actions
    • Set RegionLocation[1] = (Center of (Playable map area))
    • Set RegionLocation[2] = (Center of (Playable map area))
    • Set RegionLocation[3] = (Center of (Playable map area))
    • Set RegionLocation[4] = (Center of (Playable map area))
    • Set RegionLocation[5] = (Center of (Playable map area))
In a seperate trigger, you can have something like this:
  • Actions
    • Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
    • Set Random = (Random integer number between 1 and 5)
    • Unit - Order (Last created unit) to Move To RegionLocation[Random]
 
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