If you want a Cloud model that has animations usable to do some of his limit breaks (Braver, Bladebeam, Finishing Touch, Omnislash) Then the Kingdom Heart cloud model isn't very useful. The animations are stiff and has no dissipate animation, however it looks ALOT like Cloud, has good quality and isn't too big, but not very useful for most maps due to not having a dissipate animation or a decay animation (on his death he just leans forward and stabs his sword in the ground then stays there).
I can try to make a Cloud model, and I think that I could do a good job, exept that his face will be REALLY hard to make.