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Heal or Essence of Blight are autocast abilities, so they have limited and very predefined uses. Heal of Paladin's can only damage Undead units by default (changing Targets allowed won't help), so you can use a spell based on Channel, with its settings:
• Follow Through Time: 0.00
• Data - Options: Visible
• Data - Target type: Unit
Remember to apply those changes for every level of the ability, along with the Data - Base Order Id field.
Then, triggers:
Trigger
Events
Unit - A unit starts the effect of an ability
Conditions
(Ability being cast) Equal to (yourability)
Actions
Set LifeGained = (100 * (Real(Level of (Ability being cast) for (Triggering unit)))
Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast) + LifeGained)
Default Warcraft III abilities cannot have a heal that's based to let's say Intelligence of the caster, so you need triggers to define the healing amount.
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