- Joined
- Apr 19, 2009
- Messages
- 42
So when there is only 1 Footman(example) left It will move the 1 surviving footman to a region
the "footman" is already placed, there are 8 of them in the beginning, and the "footman" is a hero
ive tried 2 triggers already and neither of them work
lol please don't criticize me for my funked up trigger
the "footman" is already placed, there are 8 of them in the beginning, and the "footman" is a hero
ive tried 2 triggers already and neither of them work
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Reset 2nd
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Events
- Time - Every 1.00 seconds of game time
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Conditions
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Or - Any (Conditions) are true
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Conditions
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And - All (Conditions) are true
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Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 1
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
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Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 1
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
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And - All (Conditions) are true
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Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 1
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
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Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 1
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 1
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 1
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
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And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 1
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 1
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Conditions
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And - All (Conditions) are true
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Conditions
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Or - Any (Conditions) are true
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Actions
- Unit Group - Pick every unit in (Units of type Runner) and do (Unit - Move (Triggering unit) instantly to (Center of Region 009 <gen>))
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Events
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Reset
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Events
- Time - Every 1.00 seconds of game time
-
Conditions
-
Or - Any (Conditions) are true
-
Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 1
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 1
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 1
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 1
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
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Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 1
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
-
Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 1
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
-
Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 1
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 0
-
Conditions
-
And - All (Conditions) are true
-
Conditions
- (Number of living Runner units owned by Player 1 (Red)) Equal to 0
- (Number of living Runner units owned by Player 2 (Blue)) Equal to 0
- (Number of living Runner units owned by Player 3 (Teal)) Equal to 0
- (Number of living Runner units owned by Player 4 (Purple)) Equal to 0
- (Number of living Runner units owned by Player 5 (Yellow)) Equal to 0
- (Number of living Runner units owned by Player 6 (Orange)) Equal to 0
- (Number of living Runner units owned by Player 7 (Green)) Equal to 0
- (Number of living Runner units owned by Player 8 (Pink)) Equal to 1
-
Conditions
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And - All (Conditions) are true
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Conditions
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Or - Any (Conditions) are true
-
Actions
- Unit Group - Pick every unit in (Units of type Runner) and do (Do nothing)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 1 (Red))) Equal to True
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Then - Actions
- Unit - Move Runner 0002 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 2 (Blue))) Equal to True
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Then - Actions
- Unit - Move Runner 0001 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 3 (Teal))) Equal to True
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Then - Actions
- Unit - Move Runner 0003 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 4 (Purple))) Equal to True
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Then - Actions
- Unit - Move Runner 0004 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 5 (Yellow))) Equal to True
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Then - Actions
- Unit - Move Runner 0005 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 6 (Orange))) Equal to True
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Then - Actions
- Unit - Move Runner 0006 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 7 (Green))) Equal to True
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Then - Actions
- Unit - Move Runner 0007 <gen> instantly to (Center of Region 009 <gen>)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) is in (Units owned by Player 8 (Pink))) Equal to True
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Then - Actions
- Unit - Move Runner 0008 <gen> instantly to (Center of Region 009 <gen>)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Events
lol please don't criticize me for my funked up trigger