[Trigger] ...i have think and think

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Nov 6, 2008
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im trying to make a td for my friends(=
and what i need help to is my map look like that
---------------
|who the blue sould kill here
| |-----------
|
| |
| |------------
| who the red sould kill here
-----------------
how can i do so are split like that?
if you understand?
 
...that was not that i looked for.....
i try to explane better now...
you know that is in a td(tower defence)....
when the unit are spawned and walk to my first
place sould there spilt up and not walk the same way to the end..

here is a image for what i mean
 

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Create a trigger like this:
When a unit enters a region (unit may not be owned by Red/Blue), set a variable integer +1 (initially, the integer is 0).
If the integer is 1, then move the unit to red's area, if the integer is 2, then move the unit to blue's area and reset the variable back to 0.

  • Remove the leaks!
  • Work on your English before submitting the map!
 
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