Heya first post here.
Ok so I have worked on my 1v1 map for 4 months, and it is pretty much testable already. The question, when I try it online the one who is not hosting always gets disconnected at 3-5 minutes in.
I have tried to fix all the posible triggers that could cause memory leaks, but to no avail.
I would like someone experienced to have a look at the code, must be something I am missing!
Thank you very much.
Ok so I have worked on my 1v1 map for 4 months, and it is pretty much testable already. The question, when I try it online the one who is not hosting always gets disconnected at 3-5 minutes in.
I have tried to fix all the posible triggers that could cause memory leaks, but to no avail.
I would like someone experienced to have a look at the code, must be something I am missing!
Thank you very much.