Human Vs Undead!! v1.5

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This map is a 3v3 where u choose a hero out of 4 and enter the war, u use money to send troops at the enemy in an attempt to push them back far enough so that u have a chance to attack their main base, if u kill it you win.

Keywords:
human, undead, war
Contents

Human Vs Undead!! v1.5 (Map)

Reviews
09:34, 5th Apr 2009 by bounty hunter2: This map is too bad and too far from approval: - No custom heroes - No custom spells - Poorly made terrain - Unoriginal - Lack of items - Lack of game modes - Little amount of creeps to send I...
09:34, 5th Apr 2009 by bounty hunter2:
This map is too bad and too far from approval:

- No custom heroes
- No custom spells
- Poorly made terrain
- Unoriginal
- Lack of items
- Lack of game modes
- Little amount of creeps to send

I don't see this as an approvable map ever, rather concentrate on making something more original, this isn't bad but still, Rejected.
 
Nice map. But try and personalize each hero (give em different spells then there default ones) Also make the units a little more expensive, all you had to do was spam light infantry/ghouls. But other then that great map
 
Here is my review:

Review
Terrain: 2/5 Comment: Lacking Terrain. Nothing Special.
Original: 4/5: A few maps like these here & there.
Triggering: 2/5 Comment: Lack of successful triggers.
Custom Material: 1/5 Comment: Nothing is custom made.
Fun factor: 2/5 Comment: No variety of experiences. Nothing special


Overall comment: A odd map. Nothing Special.

Suggestions:

*Make units/spells/icons/heroes more custom. That will Draw attension.
*Fix the trigger leaks. Download Leak Check At the tools section
*Imrpove the terrain. Ask for help or read some terraining tutorials.
*Increase unit costs.
*More Items will make your map more attractive.
*Edit: Update the description


Final Rating

Not horrible. But Needs Alot of improvement. I vote this map for Approval and i rate Lacking
 
Last edited:
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