- Joined
- May 10, 2008
- Messages
- 1,001
How Would A Unit Spawn At Same Point where you Killied It and then setting it as player 1 or 2, etc. Plz Help
Hey Thx guys... Btw... would this work?
- level 300
- Events
- Unit - A unit Learns a skill
- Conditions
- (Learned Hero Skill) Equal to Deadly Conversion
- Actions
- Trigger - Run Level 300 work <gen> (checking conditions)
- Level 300 work
- Events
- Conditions
- Actions
- Set Temp_Loc = (Position of (Triggering unit))
- Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Killing unit)) at Temp_Loc facing Default building facing degrees
- Custom script: call RemoveLocation(udg_Temp_Loc)