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The best way here would be triggering the spell.
When both click merge order them to move to each other. Then hide them and create your morph form, start timer with given expiration, if it expires unhide units again and remove ultimate form.
I want to use only one unit, not four. Is it possible to make burrow with only one slot inside? Also, I want this combined unit to move, so i dunno if burrowing will work?
Can I order building (or just immovable unit) to move? I was thinking about triggering this ability, but I'm not very good at it, could you show how to do it?
Not exactly.
Well, I've got a modified Rifleman and a Scout Tower modified to an "armor" (just a Battle Golem model and some changed stats). I want Rifleman to put on this armor (/merge with it) and become a totally different melee unit.
Sorry, I'm trying to do this, but I have another problem. I can't make this Merging ability right - I've tried to base it on Ensnare, Rejuvenation, Repair and several different abilities, but it always has problems with casting on a building. I even changed "Is a building - True" field on "False", but it still doesn't work.
And btw: what's the difference between normal Conditions and Actions:If - Conditions?
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