- Joined
- Nov 4, 2008
- Messages
- 11
IM sorry
--------------------------------------------------------------------------------
Ok i will try to explain better..
You know escape builder right? when you build a waypoint and set the rallypoint of unit to a destination.. a unit will automaticly go to that point..right? so when you build for example 4 waypoints (buildings) a unit that enters will automaticly go to the rallypoint of the waypoints..so if you set the rallypoints to all the waypoints the unit will go trough all waypoints.. plz help me if you can 
--------------------------------------------------------------------------------
Ok i will try to explain better..
-
teleporter
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to teleport abi
-
-
Actions
-
Set castings = (Casting unit)
-
Set rallypoint = (Rally-Point of castings as a point)
-
Hashtable - Create a hashtable
-
Set hashtable[3] = (Last created hashtable)
-
Hashtable - Save Handle Ofteleporter loop <gen> as 3 of 3 in hashtable[3]
-
Trigger - Turn on (Load 3 of 3 in hashtable[3])
-
-
-
teleporter loop
-
Events
-
Time - Every 0.10 seconds of game time
-
-
Conditions
-
Actions
-
Set rallypoint = (Rally-Point of castings as a point)
-
Unit Group - Add all units of (Units within 100.00 of (Position of castings) matching (((Matching unit) is A Hero) Equal to True)) to teleportgroup
-
Unit Group - Pick every unit in teleportgroup and do (Actions)
-
Loop - Actions
-
Unit - Move (Picked unit) instantly to rallypoint, facing Default building facing degrees
-
-
-
Wait 0.01 seconds
-
Unit Group - Remove all units from teleportgroup
-
-
Last edited: