- Joined
- Sep 9, 2007
- Messages
- 6,749
How can I make this GUI MUI-able?
-
Concentrate Init
-

Events
-


Unit - A unit starts casting an ability
-
-

Conditions
-


(Unit-type of (Triggering unit)) equal to Human Warrior
-


(Ability being cast) equal to Concentrate
-


((Triggering unit) has buff Concentrate ) equal to False
-
-

Actions
-


Player - Activate Concentrate DUMMY for (Owner of (Triggering unit))
-


For each (Integer IntegerCs[2]) from 1 to 20, do (Actions)
-



Loop - Actions
-




Wait 0.50 game-time seconds
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





'IF'-Conditions
-






((Triggering unit) has buff Concentrate ) equal to False
-
-





'THEN'-Actions
-






Player - Deactivate Concentrate DUMMY for (Owner of (Triggering unit))
-






Unit - Remove Concentrate buff from (Triggering unit)
-






Skip remaining actions
-
-





'ELSE'-Actions
-
-
-
-


Player - Deactivate Concentrate DUMMY for (Owner of (Triggering unit))
-


Unit - Remove Concentrate buff from (Triggering unit)
-
-
-
Concentrate Init
-

Events
-


Unit - A unit starts casting an ability
-
-

Conditions
-


(Unit-type of (Triggering unit)) equal to Human Warrior
-


(Ability being cast) equal to Concentrate
-


((Triggering unit) has buff Concentrate ) equal to False
-
-

Actions
-


Custom script: local unit udg_Tmp_Unit
-


Set Tmp_Unit = (Triggering unit)
-


Player - Activate Concentrate DUMMY for (Owner of Tmp_Unit)
-


For each (Integer IntegerCs[2]) from 1 to 20, do (Actions)
-



Loop - Actions
-




Wait 0.50 game-time seconds
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





'IF'-Conditions
-






(Tmp_Unit has buff Concentrate ) equal to False
-
-





'THEN'-Actions
-






Player - Deactivate Concentrate DUMMY for (Owner of Tmp_Unit)
-






Unit - Remove Concentrate buff from Tmp_Unit
-






Skip remaining actions
-
-





'ELSE'-Actions
-
-
-
-


Player - Deactivate Concentrate DUMMY for (Owner of Tmp_Unit)
-


Unit - Remove Concentrate buff from Tmp_Unit
-
-


anyone please!