- Joined
- Mar 25, 2008
- Messages
- 150
Ok this is a tutorial how to make an Gate Trigger how to open and close without writing
First Run Wc3 World Editor
Open your map if you dont just making a new map, Then you open trigger editor and make two variables and name one timer and the other timer1 or something else.
Set Variable Type To Timer on both put on array and put size 1 on both and then press ok
Then you make a category named Gate or whatever make 1 trigger named ''Revive Open'' and add an Event then make the event to be Time - Every 1.00 seconds of game time. Then Make An action and make it look like Destructible - Resurrect Lever 0001 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Oh soz i forgot you have to Create an Lever and place it infront of the gate and place one of the back of the gate.
Then make a new trigger named open gate make an event and make it stand like thisestructible - Lever 0001 <gen> dies: Then make an action and make it look like Thisestructible - Open Demonic Gate (Horizontal) 0000 <gen>:
Now you have Come to the half way now we gotta make it close Make an New Trigger and name it Revive Close and then make an event and make it look like this:Time - Every 1.00 seconds of game time: Then make and action and make it look like thisestructible - Resurrect Lever 0002 <gen> with (Max life of (Last created destructible)) life and Show birth animation:
Then make a new trigger and Name it Close Gate then make an event and make it look like thisestructible - Lever 0002 <gen> dies: then make an action and make it look like thisestructible - Close Demonic Gate (Horizontal) 0000 <gen>:
There you go M8 (IF you Did it Right) Now you have an Open and close trigger without writing Hope you liked it and if you didn't understand just post under
First Run Wc3 World Editor
Open your map if you dont just making a new map, Then you open trigger editor and make two variables and name one timer and the other timer1 or something else.
Set Variable Type To Timer on both put on array and put size 1 on both and then press ok
Then you make a category named Gate or whatever make 1 trigger named ''Revive Open'' and add an Event then make the event to be Time - Every 1.00 seconds of game time. Then Make An action and make it look like Destructible - Resurrect Lever 0001 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Oh soz i forgot you have to Create an Lever and place it infront of the gate and place one of the back of the gate.
Then make a new trigger named open gate make an event and make it stand like thisestructible - Lever 0001 <gen> dies: Then make an action and make it look like Thisestructible - Open Demonic Gate (Horizontal) 0000 <gen>:
Now you have Come to the half way now we gotta make it close Make an New Trigger and name it Revive Close and then make an event and make it look like this:Time - Every 1.00 seconds of game time: Then make and action and make it look like thisestructible - Resurrect Lever 0002 <gen> with (Max life of (Last created destructible)) life and Show birth animation:
Then make a new trigger and Name it Close Gate then make an event and make it look like thisestructible - Lever 0002 <gen> dies: then make an action and make it look like thisestructible - Close Demonic Gate (Horizontal) 0000 <gen>:
There you go M8 (IF you Did it Right) Now you have an Open and close trigger without writing Hope you liked it and if you didn't understand just post under
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