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[Spell] How to make earthquake hurt units?

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Level 2
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Aug 14, 2011
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7
A triggered ability is less efficient than the normal ones.
Better use the default ability from Object Editor, Earthquake

You simply remove the Stats - Targets Allowed of Structure and Debris

This will only affects trees and ground units, only.

didnt work... I remove the Structure and Debris and I increase the DPS of Earthquake about 100 dmg per second and I use it from the riflemen.. The earthquake affected Ground Units only a slow buff not the DPS..

DPS (Damage per second)
 
Level 5
Joined
Feb 6, 2011
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177
the earthquake ability in world editor is hard coded which means it will stay like it is no matter what you try to change... it will only kill enemy buildings
to use this kind of ability to kill units you have to create an another 1 and program it with triggers
hardcoded abilities are a lot in world editor
and one of them is the dark ritual ability "lich's" which sacrefice a friendly unit to convert its HP to MP and give it to the lich
the only way you can use this ability is triggers
 
Level 20
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Jul 14, 2011
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Hey, What about screen shaking? You can make a dummy ability, and Trigger the Camera Shake (its really easy, since there's the "shake" option, or something like that), there's also a "This unit deals damage", just exclude in condition the units you don' want to hurt, include those you wanna pwn, and done... you've a great screen-shaking-earthquake :)
 
Level 5
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Feb 6, 2011
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177
it will not cause terrain deformations.

that could be triggered
but if i where instead of the owner of this thread
i would have used an another ability.
the Mansoon ability
and just change the effects from lightining to explosions on the unit
and the overall effect of the ability to the earthquake ability
which i think can be done
and here you get it
and earthquake ability that hits everything u want
 
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