• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

How to make a 2D preview for a model

Status
Not open for further replies.
Level 3
Joined
Dec 5, 2015
Messages
24
Hi,As you know there is a preview for every model when you click on it.Its in down-left of the game.
It will show you the model from a specified look.
I saw in many maps... 3D preview is replaced with a 2D picture of that model.I want to know how to make that for a model.
Here is a example:
Screenshot_08_27_2017_02_20_51.png
 
You make them basically the same as any other portrait. It's actually still 3d, just a single plane with a texture on it.

To have a unit model use a portrait file, you import it at the exact same path except adding "_Portrait" to the end. Eg, "Footman.mdx" -> "Footman_Portrait.mdx".

To make the portrait in the first place, well, look up the various 3d modeling tutorials on the site.
 
Hi,As you know there is a preview for every model when you click on it.Its in down-left of the game.
They are called portraits. They can come either from a separate model, or from a camera that is part of the main model.
I saw in many maps... 3D preview is replaced with a 2D picture of that model.I want to know how to make that for a model.
In Warcraft III you are unfortunately limited to creating a custom model which billboards the desired texture. One in theory could make a vector graphic 2D portrait using 3D primitives with an appropriate camera however this would likely require a lot of work but could potentially look better.

In StarCraft II there is a special mode to force 2D portraits which are separate images.
 
Ty.Actually my real problem was the name of that part,So i couldn't research and find out about it.But if its called portrait i can search and learn how to make one.
Making a 2D Portrait is really important for my map,Because there aren't so much models for its story,Then i have to change them a bit but still models will have a bad view from the close look,So i thought to make a 2D portrait for models,In that way the bad view will solve and models will have a better look as you said.
Thanks.
 
Status
Not open for further replies.
Back
Top