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Hi folks. I have unit without attack in my map, but when is this unit attacked by some enemy, it starts run away. And that's what I don't want to. How can I fix it?
1) you can make it a building
2) you can make a trigger to pause the unit when it is attacked
3) in the object editor, set "can flee" to False
4) make sure the unit class is not "worker"
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