some of the spells they cast with their animation and the trigger doesnt sit well with me. i made a trigger to detect begin casting and the triggers works seconds before their. like they can spam move while spaming their spell. if i trigger them finish casting, the trigger looks broken and behind
what im trying to say, is there a way to make a unit complete their animation then the spell takes effect right after.
i also tried tinkering with the animation cast point and backswing, but it wasnt what i was aiming for.
the instant casts arent really an issue, but the target unit or target point is giving me an issues to trigger with. i can spam the spell and spam stop and the trigger would activate
what im trying to say, is there a way to make a unit complete their animation then the spell takes effect right after.
i also tried tinkering with the animation cast point and backswing, but it wasnt what i was aiming for.
the instant casts arent really an issue, but the target unit or target point is giving me an issues to trigger with. i can spam the spell and spam stop and the trigger would activate
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