Im looking into doing a fear based spell, and was wondering what is the best way of approaching the spell
I was originally thinking of using as dummy spell that uses a trigger to detect unitgroups and make them all enemy’s run to the opposite side of the map. If I use a unitgroup can you tell the difference between friend and foe, and also could you stop it from making boss’s or other heroes fleeing?
If there is another way of doing this please let me know im still thinking how to do the spell at the moment.
I was originally thinking of using as dummy spell that uses a trigger to detect unitgroups and make them all enemy’s run to the opposite side of the map. If I use a unitgroup can you tell the difference between friend and foe, and also could you stop it from making boss’s or other heroes fleeing?
If there is another way of doing this please let me know im still thinking how to do the spell at the moment.