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[Trigger] How to create special effect for the skill pulverize?

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Level 1
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Apr 15, 2009
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I put the skill pulverize for blademaster(grom) and I want to create a thunder clap effect whenever pulverize skills occurs.

  • Pulverize
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Shi no Katana
    • Actions
      • Special Effect - Create a special effect attached to the origin of (Casting unit) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
This is what I put but it doesn't work, even when its at 100%
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
I put the skill pulverize for blademaster(grom) and I want to create a thunder clap effect whenever pulverize skills occurs.

You need to make a Triggered Pulverize, this should take some work but easy to do.

Each attack you have 20% chance to stomp the ground then.

Set Random = 20

If Random is equal to or less than Random number bettween 1 and 100

Then ...

Set point = Position of Attacking Unit
Set Group = Unit within 300 of point extr.....
Pick every unit in *Group*
DAMAGE THEM
call DestroyGroup(udg_Group)
Create special effect Thunder clap at *point*
Destroy last created spe...
call RemoveLocation(udg_point)

Else

This should be MUI .. coz it is instant..

Make sure that you have pulverize as a dummy ability meaning 0% everything..

And the damage is triggered by this ABILITY.

Easy pulverize spell ... but can be SPAMMED !!!!!

If u want it 100% fully to work .. you will to .. make a Damage detection system ..

This should proove usefull if not found that pulverize's event is Unit is Attacked :)
 
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