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how to create "hints" and messages in game?

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Level 4
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Aug 7, 2010
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Hi all, i am a newbie and wanna ask about "hints" and messages that appeared in warcraft games. Like for example, if u start playing a certain campaign, sometimes a message will appear " hint: bla bla bla..." after 10 seconds or so. My question is how to create this kind of messages in the trigger editor?

Any help provided will be greatly appreciately.:as:
 
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Level 9
Joined
Dec 26, 2010
Messages
475
Setup hints.
  • Setup Hints
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set Game_Hints[1] = Pie.
      • Set Game_Hints[2] = Cookies.
Hints show.
  • Hints show.
    • Events
      • Time - Every 60.00 seconds of game time
    • Conditions
    • Actions
      • Game - Display to (All players) the text: Game_Hints[(Random integer number between 1 and 2)]
 
Level 4
Joined
Aug 7, 2010
Messages
77
Setup hints.
  • Setup Hints
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set Game_Hints[1] = Pie.
      • Set Game_Hints[2] = Cookies.
Hints show.
  • Hints show.
    • Events
      • Time - Every 60.00 seconds of game time
    • Conditions
    • Actions
      • Game - Display to (All players) the text: Game_Hints[(Random integer number between 1 and 2)]

thanks for showing me the starting time. ;)


  • Game - Display to (All players) the text: |cffffcc11Hint:|r Use the search Luke!

Thanks for showing me how to add the colour code, at 1st i didnt know what the hell is the random letters. :)

I recommend using
  • Quest - Display to (All players) the Hint message: Message
Because the Hint sound will be played then.

~Renschi

Thanks for showing me the sound systems :)

thanks all for helping, thread closed
 
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