- Joined
- Mar 26, 2009
- Messages
- 301
What would be the most basic and non-buggy form of item stacking?
I tried lots of methods on my own, the closest thing I got to a successful stack was items starting with 2 charges on it; if it is 2 or more, it did stack well. I thought it was easy. But when I use "Unit acquired item" event and use "Item Type of Blah owned by Blah" thing, that counts the item that've been picked up at that very moment. I've wasted the triggers since they got all too confusing.. Please someone help.
I tried lots of methods on my own, the closest thing I got to a successful stack was items starting with 2 charges on it; if it is 2 or more, it did stack well. I thought it was easy. But when I use "Unit acquired item" event and use "Item Type of Blah owned by Blah" thing, that counts the item that've been picked up at that very moment. I've wasted the triggers since they got all too confusing.. Please someone help.