If I recall right, then I think a betting system is pretty hard to make. I've one myself on my own Hero Wars map i made from the scratch a year ago, gonna try to see if I can find it - but most likely it's in my old laptop that crashed :/
All i remember is that this
can be used for a part of it.
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Events
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Dialog - A dialog button is clicked for Placebets
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Conditions
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(Clicked dialog button) Equal to fiftygoldlight(thats a variable you need to make)
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Actions
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Player - Add -50 to (Triggering player) Current gold
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Player Group - Add (Triggering player) to fiftygoldlight1(group for those that have betted 50 gold)
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Set Totalbetlight = (Totalbetlight + 1) (2 more variables)
to make the variables, go to the Variables window.
Make a new variable named Placebets of the type Dialog. Initial Value = New Dialog (Default)
Make another one named fiftygoldlight of the type Dialog Button. Leave value at -None-.
Another variable named fiftygoldlight1 of the type Player Group with Initial Value: Empty Player Group (Default)
Make a variable named Totalbetlight with the type Integer, initial value = 0 (Default)
For the:
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Actions
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Set Totalbetlight = (Totalbetlight + 1)
Choose totalbetlight for the first, at "Totalbetlight + 1" use the action Set Variable. At Totalbetlight + 1 use Arithmetic and choose the Totalbetlight then do + 1.
Then all you have to do is to "connect" it to the other triggers, for example when your duel starts. You should use:
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Events
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Time - timer expires (if you use a timer for duels)
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Actions
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Player Group - Pick every player in playergroup(your first team) and do (Dialog - Show Placebets for (Picked Player))
And yes, I suck at this. And yes, it probebly looks messy

All i can do on short notice tho
Good luck with the map, and please say if there is something in what I said you didnt understand and I will try to explain it
