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How to apply unit ID to vjass?

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Create a new trigger, create a new action and find the "Kill unit" select the unit of your choice and confirm. Then convert the trigger to custom text and there you go.

  • Actions
    • Unit - Kill Paladin 0000 <gen>
>>
JASS:
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
    call KillUnit(/*this right here */ gg_unit_Hpal_0000 )
endfunction

//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
    set gg_trg_Untitled_Trigger_001 = CreateTrigger(  )
    call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction

So "gg_unit_Hpal_0000" in my case.
 
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