- Joined
- May 10, 2007
- Messages
- 40
Hello,
Last year I spoke for a bit with Retera about object sorting in the World Editor, and they mentioned the possibility of editing the UnitMetaData.slk file to add "unitClass" as a modifiable field. I unfortunately failed to follow up on this, and I have been coming back to the game recently and still missing how to do this. I tried changing war3x.mpq (I thought it'd be easier to do on an earlier version) and modifying UnitMetaData.slk in there, but this makes the World Editor complain that the mpq is corrupted. I also tried importing the changed UnitMetaData.slk into a map and then reloading the map, but this also has no effect. So I was wondering what the correct process for doing this is?
I have also been really bummed out that OGDMike's Object Editor is completely broken; I remember it working well for me up until last year, but now it is way too easy to corrupt the object data with it, I don't know if it's a java or dotnet compatibility issue. I loved its spreadsheet-approach which made copying data to multiple units so easy. I have read that Retera's Model Editor has a similar object editor, but I cannot get it to work beyond loading up the unit's models. I wish they taught how to make this stuff at computer science.
Last year I spoke for a bit with Retera about object sorting in the World Editor, and they mentioned the possibility of editing the UnitMetaData.slk file to add "unitClass" as a modifiable field. I unfortunately failed to follow up on this, and I have been coming back to the game recently and still missing how to do this. I tried changing war3x.mpq (I thought it'd be easier to do on an earlier version) and modifying UnitMetaData.slk in there, but this makes the World Editor complain that the mpq is corrupted. I also tried importing the changed UnitMetaData.slk into a map and then reloading the map, but this also has no effect. So I was wondering what the correct process for doing this is?
I have also been really bummed out that OGDMike's Object Editor is completely broken; I remember it working well for me up until last year, but now it is way too easy to corrupt the object data with it, I don't know if it's a java or dotnet compatibility issue. I loved its spreadsheet-approach which made copying data to multiple units so easy. I have read that Retera's Model Editor has a similar object editor, but I cannot get it to work beyond loading up the unit's models. I wish they taught how to make this stuff at computer science.